AI Insights · Timothy · July 2021
Top 5 2D Anime Games in Netherlands Q2 2021 Performance
Discover the performance trends of the top 5 2D anime games in the Netherlands for Q2 2021, including downloads, revenue, and active users.
The second quarter of 2021 saw notable trends in the performance of the top 5 2D anime games in the Netherlands. Here's a detailed look at the weekly downloads, revenue, and active users for these popular titles.
Hero Wars: Alliance from NEXTERS GLOBAL LTD experienced fluctuating weekly revenue, peaking at approximately $34.2K in early May. Weekly downloads showed a significant decline from 20.4K in early April to just under 1.9K by the end of June. Active users also saw a downward trend, starting at 25.5K in early April and ending at 15.1K in late June.
Gacha Life by Lunime had relatively stable weekly downloads, ranging between 2K and 2.9K throughout the quarter. Revenue remained minimal, peaking at $33 in mid-April. Active users hovered around 25K towards the end of June, showing a slight increase from earlier weeks.
Gacha Club, another title from Lunime, maintained consistent weekly downloads, fluctuating between 1.3K and 1.9K. Active users showed a gradual increase, starting at 16.3K in late March and reaching nearly 20K by the end of June.
ISEKAI: Demon Waifu from Renascence Games saw a peak in weekly revenue at $12.2K in late May. Downloads, however, declined drastically from 3.1K in late March to just 140 by the end of June. Active users also dropped from 5K in early April to around 2.1K by late June.
AFK Arena by LilithGames showed stable revenue, peaking at $26.3K in late April. Weekly downloads varied, with notable spikes reaching 1.2K in late June. Active users remained relatively consistent, starting at 12.4K in late March and ending at 12.3K in late June.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, please visit Sensor Tower.